#19 open
brian (at foont)

Turn should happen after wield, not before

Reported by brian (at foont) | July 26th, 2010 @ 05:50 PM

The monsters' turn should start after an item is wielded (thrown, dropped, etc) and not before. Currently, monsters have actions when wielding starts rather than when an item is selected.

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Online port of the Umoria roguelike written in Javascript

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