Moria Original movement broken
Reported by brian (at foont) | January 4th, 2010 @ 04:11 PM
Moving using the number pad is broken for the moria original control scheme
Comments and changes to this ticket
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brian (at foont) January 4th, 2010 @ 04:11 PM
- State changed from new to open
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brian (at foont) January 6th, 2010 @ 07:11 PM
- Tag set to bug
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brian (at foont) January 8th, 2010 @ 12:57 PM
- State changed from open to resolved
Number keys had 'Num' prepended. easy fix.
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Online port of the Umoria roguelike written in Javascript